Texture and Render tests - Physical Sun and Sky

 

Texture and Render tests - Physical Sun and Sky

16/0513 I wasn't sure about how to go about rendering my movie. I knew I wanted it to be nice and bright and colorful, but at the same time well composed with all the elements fitting in together. I had talk with Sylvia Bartoli, a guest lecturer, and she suggested that the quickest thing to do would be to use Maya's Physical Sun and Sky. She gave me a really nice tutorial for beginners. Take a look here. I did a few tests : 

Although I really liked the direction this was headed, there were two problems:

1. There wasn't enough control with Maya's sun and sky. I wasn;t able to control intensities the way I wanted and it was always either too bright or too dull. Also, there wasn't a way of removing shadows, which seems a bit silly. A way to go about it would be to replace the automatic sun light with your own direction light, but it wasn't the same.

2. To use it, I would have to have final gather on to get good quality and the renders were taking a minute and a half. I just didn't have enough time to get that done.